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The Great American School Bus Conversion: Part 2

I was just thinking about fifteen minutes ago, "I don't think I've ever personally used the word foist before". Not that I remember every word I've said, necessarily, but I think I'd remember if I said foist. Today I resolve to use the word foist at least once in a natural context - so watch out for that.

When we last left our heroes, we had just taken all of the seats out of our mighty new school bus.

To get this party started, check out the official BtyB-Time-Machine satellite photo of the bus. This is in no way blantantly ripped from google maps :

Internal Scorecard #16: Overland, Over Sea, and Over Fear


"I feel stronger." Years later, the line still randomly comes to me, unbeckoned.

It was from one of the most odd and intriguing video games ever made -- Planescape: Torment. You woke up in the morgue as a scarred and battered man who didn't know his name. When you got killed, you would… wake up back in the morgue. You were immortal. You couldn't die. Your goal was to figure out how this happened, who you are, and what you should do about it.

It was beautiful, well-written, and immersive. But the point that still stands out to me is that line.

"I feel stronger."

It happened when you leveled up. The levels up weren't something you chose; they just happened when you accumulated enough experience. It's an interesting metaphor -- you wake completely ignorant, but as you accumulate experiences, you feel stronger. Not "I am stronger." I feel stronger.

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