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A Frame-by-Frame Rebuttal to XKCD's Pickup Artist Comic

The only web comic I read is XKCD. It's smart, funny, and often times educational. I'm a fan. The latest comic is a criticism of pickup. There ARE certainly valid criticisms of pickup, but Randall took a cheap and inaccurate shot at it.  I've shrunken it below, but you can see the original here.

I'm one of the main characters of The Game, have been going out every night since February first (except the last week, where I got caught up on some work), and am friends with most of guys who contributed substantially to the pickup community. In other words, I know what I'm talking about.

All of those guys are either too busy to defend pickup, or just sick of having to do it yet again. But hey, it's Thursday night and I haven't written a blog post this week, so I'll take a crack at it.

Evolution of a Startup: Lessons Learned

On DROdio

I was recently approached by a friend in the venture capital industry who asked me to write about my experience as an entrepreneur and transplant to Silicon Valley.  Here's the resulting transcript of our discussion.  I'm publishing it in the hopes that it helps other entrepreneurs, as well as those who haven't yet taken the leap but want to.

Can you tell me about the fundraising cycles your company has gone through?

We began in Washington D.C. in 2008 in a townhouse on Capitol Hill. It was a terrible time to fundraise due to the financial crisis, so we self-funded a mobile consulting firm called PointAbout which built mobile apps for large brands, including Disney, The Washington Post, The Huffington Post, Newsweek, Cars.com and many others.  That firm quickly grew to over 30 employees (and a much nicer space in DC -- although still a townhouse!)

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