This post is inspired by and a response to Tynan's Creators and Assemblers article:
For a long time I thought creating came from construction - the physical application of materials to form an object of value. I thought that in order for me to consider myself a creative individual, I would have to learn carpentry, electronics, coding… Because the way I saw it, there’s only three careers a person can have.
First is to perform a service. Like a lawyer who shares his legal advice, or a dentist who cleans teeth. It takes a long time to develop the skills to become professional, and I don’t have time to look that far in advance. So this leaves only two options: building a product, or to buy and resell products.
Buying and reselling is a great way to make money. Resellers find things low in price and people willing to pay a higher price. Basically, he is the connection between the buyer and the seller. I wouldn’t mind doing this - its a legitimate way to make money, but I can’t shake the thought that the buyers and sellers don’t actually need middlemen if they can find each other.
I know that I want to identify myself as a creator.
A person who builds a product is what everyone considers a creator or assembler. This requires envisioning the final product, and crafting it to perfection. Society however, focuses too much on the technical aspect - the crafting…the coding, the engineering, the wiring, the hammering and nailing. But the entire technical aspect of this is only a small portion of what it means to create. Being a creator has everything to do with having a vision, and executing that vision. It doesn’t matter who-what-when-where-how the creator chooses to executes his vision as long as the final product is what he intended it to be.
I don’t have to be the one to personally craft the product, as long as the product was my vision, I’m the creator.